Top Items:
Todd Bishop / TechFlash:
Microsoft's first iPhone app: Live Labs releases Seadragon Mobile viewer — Given the popularity of the iPhone, this was bound to happen sometime, and here it is: Microsoft Live Labs today becomes the first group inside the Redmond company to release an application for Apple's mobile phone.
Discussion:
VentureBeat, The iPhone Blog, IntoMobile, CNET News, Boy Genius Report, Gizmodo, Silicon Alley Insider, 9 to 5 Mac, AppShopper.com, LiveSide, Mashable! and TechFlash
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Microsoft Live Labs:
Seadragon Goes Mobile — Want to see giga-pixel images on your iPhone? Now you can—with Seadragon Mobile. Seadragon Mobile brings the same smooth image browsing you get on the PC to the mobile platform. Get super-close in on a map or photo, with just a few pinches or taps of your finger.
Mathew / mathewingram.com/work:
MSFT to Apple: Yes, your phone is better — As a number of people have already noted, Microsoft's release of Seadragon for the iPhone — an image-viewing app based on the deep-zoom technology behind the software giant's Photosynth project — doesn't just seem like an admission that the iPhone …
Markcuban / blog maverick:
What Yahoo Should Do — In this economic day and age, cash is king. As markets, industries and companies delever in what seems to be a chorus of balance sheet deflation, the value of cash as an investment vehicle has increased exponentially. What does this have to do with Yahoo's strategy ?
Discussion:
Susan Mernit's Blog
Randall Stross / New York Times:
Advertisers Face Hurdles on Social Networking Sites — FOR some time, Procter & Gamble, the world's largest advertiser, has been dipping its big toes into the vast pool of Facebook, now the world's largest social network. I recently knocked on the doors of both companies to hear how the experiment was going.
Discussion:
Mark Evans, TECH.BLORGE.com, Silicon Alley Insider, HipMojo.com, RyanSpoon.com and WinExtra
John Markoff / New York Times:
A Software Secretary That Takes Charge — SHOULDN'T your computer know a reasonable amount about your likes and dislikes? Wouldn't it be great if it could anticipate your needs and take action without you pressing a key? — Booking travel and restaurant reservations …
Ed Sutherland / problognews.com:
WordPress Targets Premium Designers for Deletion — In a page possibly taken from Microsoft's crushing of Netscape, Automattic is using its WordPress theme directory to penalize the sale of customized blog designs. — “Themes for sites that support “premium” (non-GPL or compatible) …
Discussion:
Alister Cameron
Antony Bruno / Reuters:
Challenges remain for Amazon digital music service — DENVER (Billboard) - After its first full year selling tracks from all four major labels, Amazon's digital music store has become the second-largest a la carte service, according to industry estimates. — But it's a very distant second to iTunes.
Lidija Davis / ReadWriteWeb:
Change.gov iPhone App Now Available — Earlier this month we noted that Barack Obama's Presidential transition site Change.gov had added OpenID login for commenters and that the site had traded the traditional copyright for the Creative Commons Attribution 3.0 license.
Fred / A VC:
Display Advertising Works, But It Works Differently Than Search — There's been a lot of talk recently that search and other forms of “performance” or “direct” online marketing will continue to grow in the downturn while display and other forms of “brand” marketing will struggle.
Eric Krangel / Silicon Alley Insider:
Sony's PS3 Virtual World “Home” Plagued By Sex Fiends (Video) (SNE) — Back in October, when Sony (SNE) changed the “Terms of Use” for the PS3 to allow the company to eavesdrop on and censor its users, we applauded the move. Why? Because we know the truth about virtual worlds …
Dave Rosenberg / Negative Approach:
Myst Online to be released fully open-source — Cyan Worlds has decided to release all of Myst Online URU Live's assets to the public as open source. This includes the client and server architecture. Cyan will also hold one Myst Online server shard open for players to have a centralized world …